Switching to Maya for game artists

Why take this course?
🚀 Switching to Maya for Game Artists 🚀
Course Headline: Learn how to quickly get started with using Maya for game artistry, especially if you're already familiar with tools like Blender or 3DS Max! 🎨👾
Course Overview:
Learn Maya Quickly and Efficiently 🎒
This course is designed for artists who are looking to transition to Autodesk Maya, with a focus on game-related tasks. While we won't cover animation, rendering, or simulations, this course will be particularly beneficial for those interested in the modeling and texturing aspects of Maya. 🖧️
Who is this course for?
- Game Artists: Experienced with 3D modeling who wish to switch to or learn Maya.
- Complete Beginners: This course may move too quickly if you're new to 3D modeling without prior experience.
Course Breakdown:
Part 1: Foundational Knowledge 📚
This part consists of short, digestible chapters that introduce individual tools within Maya. It's the learning phase where we lay down the basics. Perfect for those who prefer a step-by-step approach to mastering new software.
Part 2: Real-World Application 🛠️
In this second part, we bring together everything learnt in Part 1 to create a complete model of some gears. This hands-on approach will solidify your understanding and skills in Maya.
Course Duration: ⏳ 5.5 Hours!
With over 5.5 hours of content, you'll follow along with each step. The course includes a small timelapse to speed through a repetitive task, while the rest is shown in real-time for an authentic learning experience.
Skill Level:
This game art tutorial assumes that students have some familiarity with a 3D modeling tool like Blender or 3DS Max. All concepts will be thoroughly explained to match your existing skill level and fill any knowledge gaps.
Tools Used:
- Maya 2022: The latest version of Autodesk Maya is used throughout the course.
Your Instructor: Meet Emiel Sleegers! 🧑💻
Emiel Sleegers, a senior environment artist and the founder of FastTrack Tutorials, has worked on renowned games such as The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and various projects as an Environment Artist and Material Artist. With years of industry experience, Emiel is here to guide you through your transition to Maya.
Join us on this game art journey with Maya! 🌟
Whether you're looking to enhance your existing skills or make the leap from another 3D software, this course offers a comprehensive and efficient path to becoming proficient in Maya for game art. Let's dive into the world of 3D modeling and texturing together! 🔥
Enroll now and transform your artistic skillset with Switching to Maya for Game Artists! 🎓🎉
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