Math Essentials for Tech Art in Unreal Engine

Why take this course?
🎓 Course Title: Math Essentials for Tech Art in Unreal Engine
🚀 Headline: All the math you need to start creating beautiful materials & procedural Blueprint scripts in Unreal Engine!
Course Description:
Embark on a journey through the core mathematical concepts every tech artist should master when working with Unreal Engine. This tutorial series is designed to provide you with practical solutions for material nodes and procedural generation, particularly Construction Script. Drawing from my experience as a Lead Technical Artist in games, I've compiled the most popular use cases that will give you practical experience for the games industry.
🎨 Who is this course for?
Whether you're a programmer, an artist, or a tech artist looking to recap the basics, this course is tailored to fit your needs. You'll find valuable tips and techniques that are applicable in various scenarios within game development.
📚 Learning Structure:
The course is divided into concise, easily digestible tutorials, each lasting approximately 10 to 20 minutes. These bite-sized lessons are packed with knowledge from over a decade of my professional journey in game development.
Key Topics & Skills Covered:
-
Dot Product Mastery: Create stunning effects like ghosts, snow layers, and lighting using dot product in Unreal materials.
- Procedural Snow Layer
- Ghost Effect
- Fake Directional Lighting
- Silhouette Glow
-
Value Mixing & Texture Blending: Learn how to blend values and textures, as well as interpolate object transforms with
lerp
. -
Sine Wave Applications: Utilize sine for pulsating materials, wave masks, and flickering lights with an emissive glow. Animate material and light color over time in sync with Blueprint.
-
UV Map & 2D Vector Rotation: Rotate UV maps or any 2D vectors using sine and cosine. Discover the performance implications of using sin/cos nodes and consider when to use the
smoothstep
(Hermite) approximation instead.
About the Instructor:
Oskar Świerad, founder of the Tech Art Aid education project since May 2016, brings a wealth of knowledge and experience to this course. Starting with a YouTube channel, expanding to Twitch livestreams, and culminating in a vibrant Discord community, Oskar's commitment to sharing knowledge is evident. This course distills the high-quality content from his project into a tightly edited format, ensuring you get the most out of your learning experience.
Ready to dive into the world of game art math? With this course, you'll be well-equipped with the essential skills and knowledge to create beautiful materials and procedural Blueprint scripts in Unreal Engine. Let's embark on this educational adventure together! 🧮✨
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