Create Zelda-like skills with C++ in unreal engine 5

Learn all you need to know about designing skill and locomotion managements with C++ in Unreal Engine 5!
4.60 (5 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Create Zelda-like skills with C++ in unreal engine 5
143
students
8 hours
content
Jan 2025
last update
$29.99
regular price

Why take this course?


Course Instructor: Howl Chang

Course Title: Create Zeldar-like Skills with C++ in Unreal Engine 5

🧵 Course Description:

  • Prerequisites: A learner should have a basic understanding of C++. Newcomers to the language are recommended to start with our "Basic Level C++ Course" before jumping into this advanced course. 🚀

  • Overview: Embark on an engaging journey to master the art of skill and locomotion management using C++ within Unreal Engine 5. This course is designed to equip you with the skills to create Zeldar-like abilities, including remote bombs, magnesis, stasis, and ice actor spawning, as well as essential locomotion states like sprinting, gliding, and exhausted states. With comprehensive reference projects for each module, you'll have a solid foundation to learn from and troubleshoot with! 🎮

  • Module Breakdown:

    • Project Setup & Basic Locomotion (✅): Kick off your Unreal Engine 5 adventure by setting up your project and coding basic locomotion states for your player character. Master the input system to enable actions like gliding under specific conditions. 🏞️
  • Skill Framework Design (⚙️): Build a robust framework to manage an array of skills. Ensure that only one skill can be active at any given time, leveraging the seamless communication between blueprints and C++ in Unreal Engine for efficient information exchange. 🧩

  • Skill Implementation (💥): Dive into the creation of various skills such as remote bombs, magnesis, stasis, and ice actor spawning. Discover how each skill interacts with the environment and fits within the existing skill framework, making it a breeze to introduce new skill types. ✨

  • Interactive Gameplay Objects (🛠️): Implement key gameplay objects that enhance the player experience. These objects must work in harmony with your developed skill framework. For instance, interacting with an object like a rock should require the player to drop it before activating a skill. 🏗️

  • Community Support: Engage with Howl Chang's Discord community or the Udemy Q&A for support throughout your learning journey. With detailed reference projects provided in each lecture and a step-by-step approach, you'll be well-equipped to start your own dream project. 👥


🚀 Why Take This Course?

  • Hands-On Learning: Apply what you learn with immediate feedback from reference projects.
  • Expert Guidance: Learn from an instructor who's lived and breathed C++ and Unreal Engine for years, Howl Chang.
  • Real-World Skills: Gain experience that will be applicable to creating a wide range of game mechanics.
  • Community Support: Be part of a community where questions are encouraged and knowledge is shared.
  • Flexible Learning: Learn at your own pace, with materials that you can come back to whenever you need.

⚠️ Pre-requisites Checklist:

  • [ ] Completed basic C++ course or possess equivalent knowledge.
  • [ ] Familiarity with Unreal Engine 5 and its basic gameplay mechanics.

💎 Ready to Transform Your Game Development Skills? Join Howl Chang in the "Create Zeldar-like Skills with C++ in Unreal Engine 5" course today and craft the game of your dreams! 🎉


Course Gallery

Create Zelda-like skills with C++ in unreal engine 5 – Screenshot 1
Screenshot 1Create Zelda-like skills with C++ in unreal engine 5
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Screenshot 2Create Zelda-like skills with C++ in unreal engine 5
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Screenshot 3Create Zelda-like skills with C++ in unreal engine 5
Create Zelda-like skills with C++ in unreal engine 5 – Screenshot 4
Screenshot 4Create Zelda-like skills with C++ in unreal engine 5

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6210843
udemy ID
30/09/2024
course created date
04/10/2024
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